Crisis Core Final Fantasy VII Reunion v1.0.2 PC Windows

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Crisis Core Final Fantasy VII Reunion v1.0.2 PC Windows


Latest version 
Categories: free version
Size:18 GB

Introduction and general information Crisis Core is considered one of the most enjoyable parts of the Final Fantasy series in terms of story, characters, and gameplay compared to the seventh part, but it did not take its full due at that time when it was released exclusively for the Playstation PSP in 2007. This part, which is considered the beginning of the story and the main events of the seventh part, returns to us with a version that is not improved, but is improved in several respects, better than what is also called, according to the words of the developers, as Crisis Core Final Fantasy 7 Reunion. Does it really deserve this praise?

The story takes place before the seventh part, with the main hero of the game, Zack Fair. Zack is a warrior in the famous Shinra organization and under the Warriors project, and his goal is to gain everyone's trust to become the strongest warrior among them, and he has a great personality. Zak goes on a mission to search for missing elements of the soldiers, led by his trainer Angel, who owns the famous sword of the hero Cloud, but the secret of this sword we will leave to you so that you know what this sword is and where it came from. They are assisted by Sephiroth, who is considered to be the legendary warriors in the organization, but things soon turn around when Angel disappears, and Zack's questions begin to grow.

There are no changes in the story from the original version of the game that was released in 2007, but it remains one of the most beautiful and influential stories of the series.
style of play

The gameplay is very similar to Remake Part VII and similar to the original version of the game, with some modifications that increased its aesthetics. It is an RPG game, but with a fast action system, and the playing interface has been modified to be close to Remake, Part VII. More specific animations have been added at the time of summons. The game system depends on the use of the famous materia in the seventh part, which are tools that you can use to strengthen the character in terms of characteristics, whether it is for the character or even for weapons, and that materia can be developed to more than one level while using it a lot.


A counter has been added to the enemies when they use a certain skill, and it requires you to break this barrier before the end of the specified time in order to prevent the enemy from using that feature, which is a nice feature that gives an excellent challenge in playing. And also. The most famous feature in this part is still present, which is the DMW, which is the animated counter to use the maximum movement according to the images of the characters that appear. This feature depends on Zack's relationship with the characters, whether primary or secondary, and when the three images are similar, Zack will be able to use the fatal blow, and it has been improved so that action scenes can be skipped if you want, since these scenes take time to watch during the fight. The development tree is available and very easy in the development process, and it is very diverse.

Excellent gameplay in this part that serves the stages and characters, and the smoothness of the enhanced version at a rate of 60 frames per second is very excellent compared to the original version, and a variety of skills as well, but the DMW system can be an obstacle for some at the beginning, and it takes some time to absorb it.


The graphics of the enhanced version of this part, yes, have improved, but more focus has been placed on the shapes and designs of the characters, as well as the environment surrounding them. Very good graphics compared to the original version, and the shape of Zack's character has been modified, in addition to a modification in some scenes, as well as finer details, but not that strong.

There are some areas in the game and places that may encounter a slight obstacle in the camera angles, but it did not affect the experience at all. The smoothness of the graphics and the details of distant places are the most prominent point in this part

votes
Excellent sounds in this part, which are completely similar to the original version, but they have certainly been improved due to technology, as they have become better in terms of the sounds of blows and many others. One of the most prominent things that were added in this part is the addition of the voice performance to all scenes in the game. In the original version, there were some basic scenes that did not contain the voices of the players, but only written texts. This thing is a good addition in the improved version.

The performance of the characters was excellent, as each character has its own character and way of expression that distinguishes it. The basic colors of the game were redistributed in a new version and using new instruments, but keeping the same melody, and it was a very excellent addition, since the melodies in this part are among the best melodies in the series.

Negatives :

The content of the side missions was uneven, some of them distinct and others repetitive, especially in the middle of each distinct mission during the game
Animating characters in some scenes within the game does not fit the modern and distinctive look of the game, as some special angles in the camera may be somewhat annoying




Story and narration
Perhaps the story of the Final Fantasy world is one of the most beautiful and wonderful stories in the world of games. It is a deep story full of feelings, characters full of life, and expressive dramatic events. As mentioned earlier, Crisis Core takes place before Final Fantasy VII, centering around Zac Fair; He is a passionate young man who loves life and aims to be a hero. Zack works as a soldier for the SOLDIER Corporation, which provides a private army for the Shinra Electric Power Company. This company is headquartered in Midgar and provides energy through generating stations scattered around it. The story begins when Zack has to investigate the disappearance of a large number of SOLDIER members with the help of two veteran soldiers, Angel and Sephiroth.

The game's story can seem complicated, and sometimes it really does feel like it. But the game's events, side missions, and Zack's interaction with the world make it clear all the aspects that you might not understand at first glance. If you begin your experience with the world of Final Fantasy with Final Fantasy VII Remake, you'll be able to put together many aspects of the story, and feel close to the characters you get to know throughout the story.

As in many RPGs, the side quests build the world better, highlighting some characters' relationships and their importance to Zack, as well as some fun and funny side stories that make you forget about the weight of the main story. During the game, you'll also learn about the origin of the iconic Buster Sword, meet some of the most beloved characters in the Final Fantasy universe, and visit well-known areas featured in Final Fantasy VII.

In terms of storytelling, it is something that we expect many players to disagree with. Japanese game lovers will enjoy this aspect, as it is similar to many games of this style, where the events start relatively slowly with many dialogues and banter that may be annoying at times, but this is part of the experience of the series games and their fans will enjoy it. In terms of the acceleration of events, you will immediately notice that the game was designed keeping in mind that it is a game for a mobile platform, that is, you can play it in intermittent and short periods. Many of the side missions can be completed in a minute or less. We won't be able to talk about the story more than that to avoid spoiling it, but we can say that it will appeal to fans of the series.

Crisis Core graphics and art style
The world of Final Fantasy is beautiful and full of life and color, and the Reunion version of Crisis Core offers you a significantly improved visual experience over the PSP version, as all the main characters and most of the environments and items in the game have been redesigned. You will notice a clear difference between the quality of the graphics during the game and in the cinematic clips. For some reason, the quality of the graphics during the game is better and more accurate, and it provides more details for the characters. Apparently, the company did not reproduce the cinematic clips.

As for expressions and movements, some of them have not changed (such as the movement of some characters in the background), or some strikes from enemies, while others have changed to become smoother. We found this point somewhat confusing during our experience of the game, but it was more humorous than annoying, despite the strangeness of the scene. At times, the game feels completely redesigned and like a new game, and at other moments you can hardly look away from some seemingly odd details.

Final Fantasy is known for its sound aesthetic, be it the music or the sound effects. And the Reunion version offers you a great audio experience that is improved over its predecessor.

playing style
The gameplay in this part is very similar to Final Fantasy VII Remake, and it is almost the same as the original version of this part, with some minor differences. This part only controls Zack, and you can't switch between characters like Final Fantasy VII Remake.

Perhaps the biggest difference between Final Fantasy VII Remake and Crisis Core is the DMW system. It is a system that provides randomness and individuality for each fight, as it is represented by pictures and numbers that appear on the screen, and if the pictures are similar, you can launch special abilities (related to the character that appears), but if certain numbers appear - or a certain sequence of numbers - this provides support for abilities current, or an increase to the player's level, item level, or ability level. For example, if the number 7 7 7 appears, Zack's level increases by one level.


This system represents Zak's relationship with the characters he meets during the events of the story, and the system is affected according to his relationship with them. The better Zack's relationship with a character, the higher the chance that their image will appear and thus the likelihood of benefiting from their special abilities.

The randomness of this system reduces the repetition of battles, which are so common in the game. After a period of playing, you find that you are repeating the same movements or abilities, and you may feel bored of that. But the game provides you with a large number of special abilities, of which you can choose 6 to use during the battle easily. Abilities are divided into two types, magical ones that use MP as a resource, and physical ones that use AP. As mentioned earlier, the DMW system can provide the player with temporary advantages that allow him to use magic without cost, for example, and this encourages the player to diversify his equipment and abilities in order to change his strategy during the game and adapt to these advantages.


As in most RPGs, abilities have elemental properties like fire, ice, and electricity, and they usually face enemies that are weak to one or more elements, motivating you to vary the abilities you use in order to defeat them more easily. Like most Final Fantasy games, the abilities you come with are tied to an item called Materia. The more you use this item, the stronger the ability associated with it. You can also combine various elements together to form new ones with new abilities, or even to increase their level or the benefits they give you. You can also add an additive to enhance or change the benefits during the incorporation process (eg, by increasing the energy ratio). The game provides you with some tips on how to take advantage of merging, and we advise you to try some recipes to get new and interesting abilities.

There can't be a game in the Final Fantasy universe without some side quests or weird one-time-only gameplay mechanics. For example, in one of the missions, you will have to stop missiles with your sword, you will compete with some soldiers in squats, and you will use snipers to get rid of some enemies. These side missions are quite fun, but they can be weird and out of the ordinary.

It is worth noting that some enemies have special abilities that they use in battles, and you can reduce their ability or even cancel them if you manage to inflict a certain percentage of damage on them in a short period of time. This is a new mechanism for this version and was not available in the previous version. You can also buy tools and items at any moment in the game (of course, outside of the battle period). This command was not available in Final Fantasy VII Remake.

In terms of difficulty, the normal level of the game is relatively easy for fans of action and role-playing games, especially if you played Final Fantasy VII Remake. So we advise you to play the hard level from the beginning to add some challenge to the game.

Game progression is somewhat random, as it depends heavily on the DMW system. You may find yourself getting ahead of the enemies if you do many battles in the side missions. Most of the side missions are relatively easy, and they get more difficult as you unlock more of them. We advise you to diversify the progression between the main story and the side missions, as they allow you to have some unique abilities and items that you can only obtain through them, such as some pictures of the DMW system, especially those that allow you to summon some monsters to help you.

Technical performance
We played the game on PlayStation 5, and its technical performance was excellent throughout the trial period, which lasted approximately 13 hours. We did not encounter any technical or visual problems during the playing period, and it was a series, no matter how many enemies or visual effects were on the screen. But again, we have to warn you that the quality of the graphics varies at different moments in the game.

Conclusion: Is this Crisis Core: Final Fantasy VII Reunion review worth a try?
Crisis Core: Final Fantasy VII Reunion is a beautiful game that offers a fun and touching story for fans of the series or even newcomers. It provides the player with a unique experience in the game world, a great emotional connection to the various characters and the story world, with fun gameplay in most cases, beautiful graphics and incomparable music. If you are new to the world of Final Fantasy VII, we recommend that you play Final Fantasy VII Remake first and then try Crisis Core Reunion to enjoy the storyline and characters to the fullest extent possible.

System Requirements
Requires a 64-bit processor and operating system
OS: Windows® 10 / Windows® 11 64-bit
Processor: AMD A8-7600 / Intel® Core™ i3-3210
Memory: 8 GB RAM
Graphics: AMD Radeon™ RX 460 / Intel® Arc™ A380 / NVIDIA® GeForce® GTX 750 Ti
DirectX: Version 12
Storage: 30 GB available space
Sound Card: DirectX Compatible Sound Card
Additional Notes: 30 FPS @ 1280×720



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