Assassins Creed Unity Gold v1.5.0 free PC Windows - Overbakly pc games

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Download Assassins Creed Unity Gold v1.5.0 free PC Windows - Overbakly pc games 







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Size:35 GB


Assassin's Creed Unity is a hugely contradictory game that has both amazing and disappointing things. Where it counts for the game is the freedom of movement that it gives you and the customization options, and the city of Paris with its buildings and streets. On a technical level, Unity is a marvel that you can fiddle with as much as you like. But at the same time, on my journey through the French Revolution, I felt so cold and empty, as if I were stuck in a catacomb. The game didn't give me any good reason to relate to the new killer, Arno, or the events that took place. Instead, I had to find fun in the 30 hours I spent playing Unity, which was easy in most of the assassination scenarios it contained. It is also disappointing to see a number of problems that the series contained in the previous parts, which were not resolved even in this version for the new generation of gaming devices.

The graphical power of new generation platforms has been exploited very well in Ubisoft's visualization of Paris in the 18th century, which is to be expected from an Assassin's Creed game, the city is sprawling, gorgeous, and full of stunning scenery. You can climb to the top of the Notre Dame building, and marvel at the view, as the camera pulls back to show you the vastness of the game's world.

Each district of Paris is different from the rest in terms of the environment and the characters that live in it, from the ornate mansions inhabited by the rich to the alleys filled with the blood of the revolutionaries. But the thing that makes this part unique and different from the previous parts are the citizens who impress because of their huge number, greater than any crowd present in any other game. In particular, in one of the last missions involving Louis XVI with several thousand characters, wading through the crowd was one of the most exciting moments in the game.

Despite the fact that the game is technologically amazing and trying to add a lot to the atmosphere of Paris, I often find myself tired of the crowds of people that fill the streets. When you simply want to move from one place to another, most Parisians stand in your way and hinder your movement. Add to this the repetition of people's models in several places, which always reminds you that you are playing a video game.

The disaffected masses make transportation on rooftops rather than on the streets an urgent necessity, and, thank God, this means of transportation is not bad. Most of the time, climbing in Unity is better than any previous part, thanks to the great animations, buildings that contain a lot of paths to climb, and the new descent system that adds aesthetics to the process of descending walls, which is a problem that we suffered from in the previous parts. (Unless there was a haystack, where I would always jump on it and hope I had enough health to survive).

When everything worked out as I moved the Arnault up buildings or down streets through Parisian alleyways I felt a lot of relief. The important phrase here is “when everything works.” Unfortunately, it does not work like this very often. There are many problems, such as jumping in a stupid way whenever I try to enter a window and explore any building from the inside that contains a lot of problems. I was also frustrated, especially in the parts that required stealth, which is something Unity desperately needs. Navigating between the screens in order to remain hidden is very difficult, and it was not clear to me in many cases whether I was hidden or not.

In terms of story, I found this Assassin vs. Templar tale to be relatively forgettable, and it didn't have the aesthetic of last year's Assassin's Creed IV: Black Flag. Arno is a one-dimensional character whose motivator to keep going is a repetitive story of revenge. And I could not find a good reason for its association with the French Revolution, in addition to the strange ending of the game, which left a bitter taste in my mouth. (Most annoyingly, everyone in Unity—including Napoleon Bonaparte himself—spoke with a completely inexplicable English accent.)

Arno does not have any special new abilities in the game, which makes the fighting style the same as in the previous parts. Enemies are definitely more aggressive this time around, but I found that throwing a smoke grenade helped me score ridiculous victories even in the toughest battles. There's also a sudden increase in the game's difficulty in the final section, which leads to an annoying series of failed attempts until I finally manage to find a devious way to finish the job.

Apart from the last part, the missions are generally very good. And there are no annoying tracking missions, which have always been the bane of the series. Instead, Unity is filled with a wide range of interesting activities. Side quests and Parisian myths, legends, and novels were all over the city. Collecting the severed heads of Madame Tussauds, revealing the secrets of a secret collection, and befriending the Marquis de Sade - all these little things had a wonderful effect on the overall experience of the game.


The good thing is also that Unity contains a very small part outside the eighteenth century - the Animus device - and these few parts reveal surprises that I do not want to spoil for you, but they were very entertaining and depend heavily on the written events, but they do not affect the main story of the game at all .

The nicest missions in Unity are the assassination missions that usually conclude each sequence of events, which pack a lot of action. Each of these missions is a puzzle with dozens of different solutions. For example, your target is inside a fortified cathedral. Do you want to steal a key and sneak out a side door, climb to the top of a church and enter through an open window, dive through the catacombs and get out from below, or simply put caution aside and enter with your sword?

All of these solutions are possible, and the game encourages you to experiment thanks to Creed Points, a reward you get when you make interesting decisions in addition to the currency that you can spend on developing weapons and armor. This new feature of customization is one of the best additions in the series. Money and creed points are relatively scarce, and I always found myself stumped when buying a weapon, upgrading a piece of armor or acquiring new skills. The decision you make between breaking a lock or throwing poison bombs, or between a shield that helps in combat or stealth, all of these things will change the way you make your decisions in the game.

The 15 hours it takes to finish Arno's story can be done alone, and there are plenty of side missions in Unity that encourage, require, and reward co-op play. But the players have to stay in constant contact, and one slip usually results in chaos, a lot of bullets, and surely failure. Playing with friends has always been fun, although most missions need you to be hidden.

When you play four players together as a team to go on a mission, you see a great mix of forms of cooperation. If one person dies, the whole team loses, so it's in your best interest to keep your friends alive. At the same time, your rewards at the end of the mission depend on how well you play individually, and you have to decide if you want to help friends or stay hidden, which increases your reward.

It's good that it doesn't matter if you're playing alone or with others in Unity, you'll always notice your character's progress on the way to becoming the better assassin.

Positives
The splendor of Paris
assassinations
Great co-op mode
Negatives
Bad story
Bad stealth technique
Conclusion
Unity took advantage of the capabilities of the new generation by adding amazing and successful new scenes and an enjoyable participatory mode, but at the same time it created new big problems instead of solving the problems of the previous series. The customization in the game is good, and there are touches on some really ambitious ideas in the participatory mode. But the lack of a strong main character or an interesting story loses a lot of momentum and excitement, and the constant problems with control remain a thorn in our side. The first installment of Assassin's Creed on the new platforms is great, entertaining, and an important clue to what lies ahead in the series, although it's not revolutionary.




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